Godot Engine Free, open source and community-driven, 2D and 3D cross-platform game engine

Denna gemenskap skapades för 3 år sedan och har 4 medlemmar.

Är du en bidragare i Godot Engine gemenskapen? Anslut dig till den på Liberapay!
Snart kommer du kunna marknadsföra din gemenskapsprojekt här och skicka statusuppdateringar om ditt arbete.

Nya medlemmar

Avatar

cas

Bidragsgivare
0
Avatar

garretthoward

Bidragsgivare
0
Inkomst
0,00 US$
per vecka
Avatar

svprdga

Bidragsgivare
0
Inkomst
0,00 €
per vecka
Avatar

timkrief

I'm an Engineer and an Artist.

Bidragsgivare
0
Inkomst
0,00 €
per vecka
Gemenskaps nyhetsbrev kommer hålla dig informerad om vad som är på gång och vilka projekt som behöver stöd. De fungerar inte ännu, men du kan redan nu prenumerera.

1 prenumerant

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Check Godot Engine's webpage for more information.